The battle for eyeballs in the already-crowded Indian OTT space is set to intensify further. Former tech company, MX Player is about to join the fray as a streamer.MX Player began life as a cross-platform media player developed by South Korea’s J2 Interactive. In June 2018, Times Internet, part of India’s giant Times conglomerate acquired a controlling stake MX Player for $140 million and re-launched it as a video streamer. It hired former Eros Now COO Karan Bedi as CEO.The platform has stayed relatively quiet since then. Speaking to Variety at the ongoing Asian TV Forum & Market, where he is a presenter, Bedi said that the company is going through a research and development phase, with the big announcements set for the first quarter of 2019.What sets MX Player apart from its immediate competitors like Hotstar, Netflix, Amazon Prime, Sony Liv and Voot is its staggering subscriber base. “We have more than 270 million monthly actives around the world and more than 70% of that is in India,” Bedi said. “In terms of downloads we are well north of 600 million worldwide.” ×Actors Reveal Their Favorite Disney PrincessesSeveral actors, like Daisy Ridley, Awkwafina, Jeff Goldblum and Gina Rodriguez, reveal their favorite Disney princesses. Rapunzel, Mulan, Ariel,Tiana, Sleeping Beauty and Jasmine all got some love from the Disney stars.More VideosVolume 0%Press shift question mark to access a list of keyboard shortcutsKeyboard Shortcutsplay/pauseincrease volumedecrease volumeseek forwardsseek backwardstoggle captionstoggle fullscreenmute/unmuteseek to %SPACE↑↓→←cfm0-9Next UpJennifer Lopez Shares How She Became a Mogul04:350.5x1x1.25×1.5x2xLive00:0002:1502:15 MX Player has signed partnerships with more than 100 companies to provide content for the platform. Partners include Alt Balaji, Arre, TVF, Dice Media and Sony. For the moment, MX Player is an AVoD platform, but the company is looking into other models as well. Eventually, the platform will offer more than 50,000 hours of content across 10 Indian languages.“We are not looking at a niche,” said Bedi. “At this scale it is a cross-section of the Indian internet audience. We have a lot of consumption across different Indian languages, so we are making sure that we are covered in most languages.”MX Player has also signed content supply deals with Pakistan’s Hum TV and ARY. It is also sourcing content from countries culturally relevant to India, such as Turkey. “Over time we will go after all there is to go after,” said Bedi.The company is also producing 20 Indian original series by A-list filmmaking talents. Fresh off the box office success of “Veere Di Wedding,” Shashank Ghosh is directing “Hey Prabhu,” a comedy about the angst of millennials, for MX Player.More than 80% of the MX subscriber base is under the age of 34, said Bedi, a millennial generation who may not have had access to the TV remote control in a single television household, and prime time content is usually focused on the homemakers. Most of the MX original content will address this sector. “These millennials are now consuming content hand over fist,” Bedi said.Other MX originals include an untitled biography series directed by Gautham Menon (“Vinnaithaandi Varuvaaya”,) a comic commentary on the Indian advertising scene by Padmakumar Narasimhamurthy (“A Billion Colour Story”,) and a take on the Indian entertainment industry by Abbas Tyrewala (“Jaane Tu… Ya Jaane Na”).There are also several non-fiction series being produced, including a Bollywood quiz show, music shows and a reality show set around an Indian wedding. Popular on Variety
Popular on Variety The global recorded music market grew by 9.7% in 2018 — its fourth consecutive year of growth — to $19.1 billion, according the latest annual report from the International Federation of the Phonographic Industry (IFPI).Streaming revenue grew by 34.0% and accounted for almost half (47%) of global revenue, powered by a 32.9% increase in paid subscription streaming, according to the report. There were 255 million users of paid streaming services at the end of 2018, with paid streaming accounting for 37% of total recorded music revenue. Growth in streaming more than offset a 10.1% decline in physical revenue and a 21.2% decline in download revenue.Streaming in North America was up by 14%, though that was down from 2017’s 17.1%.Looking at individual markets, for the fourth consecutive year, Latin America was the fastest-growing region (+16.8%) with Brazil (+15.4%) and Mexico (+14.7%) growing strongly. The Asia and Australasia region (+11.7%) grew to become the second-largest region for combined physical and digital revenue, with especially strong growth in South Korea (+17.9%). Drake Tops IFPI’s 2018 Best-Selling Artist List Related The top 10 markets are, in order, the U.S., Japan, the U.K., Germany, France, South Korea, China, Australia, Canada and Brazil.The IFPI previously named Drake as the biggest recording artist of 2018, while “The Greatest Showman” was the top-selling album and Camila Cabello’s “Havana” was the biggest global single of the year.“Last year represented the fourth consecutive year of growth, driven by great music from incredible artists in partnership with talented, passionate people in record companies around the world,” said Frances Moore, chief executive of IFPI.“Record companies continue their investment in artists, people and innovation both in established markets and developing regions that are increasingly benefitting from being part of today’s global music landscape.“As music markets continue to develop and evolve, it is imperative that the appropriate legal and business infrastructure is in place to ensure that music is fairly valued, and that the revenues are returned to rights holders to support the next cycle of development.” ×Actors Reveal Their Favorite Disney PrincessesSeveral actors, like Daisy Ridley, Awkwafina, Jeff Goldblum and Gina Rodriguez, reveal their favorite Disney princesses. Rapunzel, Mulan, Ariel,Tiana, Sleeping Beauty and Jasmine all got some love from the Disney stars.More VideosVolume 0%Press shift question mark to access a list of keyboard shortcutsKeyboard Shortcutsplay/pauseincrease volumedecrease volumeseek forwardsseek backwardstoggle captionstoggle fullscreenmute/unmuteseek to %SPACE↑↓→←cfm0-9Next UpJennifer Lopez Shares How She Became a Mogul04:350.5x1x1.25×1.5x2xLive00:0002:1502:15 European Music Societies Slam YouTube’s ‘Fact Free Fear-Mongering’
Top Movie and TV Trailers You Might Have Missed This WeekAmerican Horror Story Takes Us Back to the Days of Witches and Warlocks Let us know what you like about Geek by taking our survey. Remember how this season started off terrible? The first few episodes were a collection of half-gestures to well-known political phrases and images, interspersed with scenes of Sarah Paulson screaming at nothing. Then, miraculously, it managed to turn it all around. It took that mess and shaped it into something it could build off of. It produced some episodes that were incredibly scary, or at least interesting. Last night’s American Horror Story wasn’t one of those. It felt a lot closer to those first few.OK, that may be a little harsh. It wasn’t anywhere near the horrendous slog that was the first few weeks of this season. One scene elevated this episode above those. The show gave Kai a legitimately scary origin. As the women grow even more disgruntled with the way Kai’s cult is headed, what with them being in the kitchen serving his new army of white supremacist/misogynist bros, Winter tells them why she still trusts Kai. A few years ago, they were internet trolls on various forums. Their anti-abortion troll posts caught the attention of a man who invited them to his house. They decide to go because at this point, they’re stupid horror movie protagonists. Stretch this one sequence into 90 minutes, and it’d make for a pretty great horror movie.Rick Springfield (Photo via FX)Initially, Kai and Winter think it’s a haunted house. It soon becomes clear that the people inside are not actors. The religious nut who runs the house captured people from clinics that provide abortions, drug treatment, and AIDS treatment, torturing them for the sins of being gay, an addict or having an abortion. The scenes where Kai and Winter run through the house, trying to save people and escape are incredibly tense, and easily the scariest part of the entire episode. Kai eventually frees everyone and kills the man running the house. That experience changes him. He began abusing Adderall and going deeper into the dark web. That’s how we got to where we are today.Unfortunately, outside of that one sequence, the episode is a real mess. Winter promises to talk to Kai, and they do that Pinky Power thing again. As ridiculous as it looked before, it’s even worse when it causes Kai to break down in tears. He’s clearly going off the deep end, as he reveals to his sister his plan to create a Messiah. Instead of going full incest, he plans for Samuels to have sex with Winter while he has sex with Samuels at the same time. It’s like somebody watched The Handmaid’s Tale (which gets name-dropped earlier in the episode), thought of a way to make the ritual even creepier, but decided not to go through with it at the last minute. I’m happy the scene didn’t go all the way through with it, as it was gross and uncomfortable, and not in a good horror movie way. But then, what was the point of this? Nothing changes or really even happens in this scene, so why is it here? It’s also unclear if it’s supposed to be funny. Kai is deadly serious about everything, but then he turns on All-4-One’s “I Swear” for mood music. So we have an attempted rape, or at least coercion, played for laughs. This season’s real bad, folks.Alison Pill, Billie Lourd (Photo via FX)All it leads to is Samuels’s death, and not even in that scene. Seriously, how do you have that many candles lying around in a scene where no one gets burned? If you’re going to force us to sit through a near sexual assault, you could at least have Winter melt someone’s face off. That’d give us a Freddy Krueger looking monster to be scared of for the last few episodes. But no. For her insubordination, Winter is forced to pick up trash while wearing a dunce cap. She then has to re-litter because “global warming is a hoax.” Samuels tries to prove he can still get it up for a woman, leading to our second attempted rape of the episode. This one ends with Winter shooting him in the head. She’s turning against Kai, right? Well, no. She tells Kai that Beverly did it, and Kai exiles Beverly to an isolation chamber.Winter accuses Kai of not having an end goal in this episode. Of fully committing to ideas he only just made up. There’s an idea that Kai really doesn’t have a grand plan for his cult, that he’s just making it up as it goes along. That’s what it feels like the show is doing. Does it have any ideas for how the remaining three episodes will play out? It sure doesn’t seem like it. Ally is back, but she’s not obnoxiously scared of everything anymore. She’s come out the other side and fears nothing now. After her therapist confesses that he’s Kai’s brother, and that Kai must have broken into his office to read his files, she gets her revenge. She invites Kai over for Sloppy Joes and tells him that his brother is planning to have him committed. In exchange, she wants her kid back. Where Ozy has been all this time is never explained. Presumably, Ivy has found another babysitter now that she and Winter are both busy with cult stuff.Evan Peters, Sarah Paulson (Photo via FX)How will Kai get Ally her son back? Well, after he kills his brother (admittedly, slicing off his pinky during Pinky Power was a nice shocking moment), all the clowns take their masks off to reveal the newest member of the cult: Ally. Does it make sense? No, but nothing else does anymore. Increasingly, this season feels like it’s written itself into a corner. It’s hard to see where the story can possibly go from here. Whatever they have planned for the finale had better be something truly spectacular if it can redeem this pile.Also, goodbye Cheyenne Jackson. It was nice having you around this long. See you next season, I guess. Stay on target
Since its release, Destiny has been engaged in a bizarre game of tug of war with the people that play it. Bungie’s very ambitious shared-world shooter (basically: MMO) is unlike anything else on the market today, and with that innovation comes a whole lot of bugs, glitches, and unbalanced situations.In the modern era of game development, a game is never truly “done.” The ability to patch games on the fly has led us into a potentially inescapable cycle of fixes, updates, and brand new bugs. The biggest problem is that Bungie’s approach towards dealing with these issues has been uneven, to put it nicely. The company has a vision for the game that seems to revolve around squeezing money out through regular expansions that keep players locked in an endless grind of the reversed missions and similar activities. So, it seems that any fixes that would get in the way of that grind are either not going to happen, or will take way, way too long to happen.Don’t get us wrong: the game is fun to play. Bungie knows exactly how to make a console first-person shooter feel great. But by insisting on keeping players locked into a flawed system of grind and rewards, they exploit the very gamers that pay their bills. These are the most noticeable ways that flawed system has reared its ugly head since the game’s release — some have been squashed, while others still persist today.Expansions making equipment uselessProbably the most notorious example of Bungie screwing with players came with the release of the game’s first expansion, The Dark Below. It’s generally standard for expansion packs that weapons get upgraded and numbers go up, and that happened here with max damage and levels rising. One problem, though: your previously earned legendary items couldn’t be brought up to the new level, making all the work you poured into them prior to the release useless. When most MMOs released a new expansion, it makes older gear obsolete, but in Destiny, there isn’t enough in-game content to maintain that type of cycle, so players naturally revolted against this decision, which forced Bungie to rethink the leveling system with the next expansion, House of Wolves.Now, you can bring any weapon or piece of gear up to the current weapon cap using a certain material. We’re still not sure if they got it right, but time will tell — especially with the major expansion, The Taken King, coming out this September and potentially rehashing all of the same issues.Grimoire cardsDestiny’s story and narrative have received a lot of well-deserved criticism, but one of the strangest decisions that Bungie made was to take the majority of the game’s admittedly deep, awesome lore and put it on a website. When you play through the campaign and revive Dead Ghosts (collectible items scattered around the environment) or reach a certain number of enemy type kills or kills with various weapons, you get rewarded with cards. Each one has a well-written story containing information about the world, its denizens, and more. To read them, though, you need to exit the game and log on to Bungie’s website or mobile app. This is so weird and backwards that it boggles the mind. Sometimes we just want to chill out in the Tower and read some lore, and it makes no sense that the game won’t allow us to do it. It’s one thing that Destiny doesn’t really have much story in the campaign to begin with, but to take the remaining shreds and put them on a website is something else.Heavy ammo bugManaging death penalties in a game like Destiny is tough. You want respawning to have consequences and mean something, but you also don’t want it to be absurdly punitive. For the longest time, when you croaked in a firefight, one of the consequences was that you lost a percentage of your heavy weapon ammunition. It was a known bug. Heavy weapon synths, a consumable item, let you replenish that ammo, but here’s the rub: if you die after using one, the cool down doesn’t reset. So, players were burning synths, dying, and then losing ammo due to that bug, and having to wait for the synth to cool down before trying again.Adding insult to injury, Xur — the game’s special weekend vendor — randomly sold heavy ammo synth at the time, but when the bug was at its most prevalent, the vendor mysteriously had the longest heavy ammo drought he ever had. Bungie was aware of the ammo loss on death bug, and aware Xur could have simply sold heavy synths until the bug was fixed, yet Bungie took months to fix the bug and Xur frequently didn’t sell synths in the interim to help ease the blow.Unskippable cutscenesWe get that the atmosphere and story of Destiny is an important part of Bungie’s game design philosophy, but this is something that we resolved in 2004. There should always be an option to skip a cutscene. Yes, they play during multiplayer missions, but that’s a simple fix: add a voting option to skip it. Being able to skip pre-mission briefings, especially if you’ve heard them a half a dozen times, would also be nice. We get not being able to pass over them the first time, but making them permanently unskippable is a waste of our time in a game type that’s dedicated to wasting our time.Adding expansion missions to the full gameOne of the most bizarrely exploitative aspects of Destiny is the expansion system. The whole point of paying extra for additional content is that it’s supposed to be optional. However, taking inspiration from MMOs means that Bungie has basically made it necessary to shell out extra cash to keep up with the rest of the world. If you didn’t buy the Dark Below expansion and one of its missions was picked as the weekly strike, you couldn’t play it. No soup for you. The weekly mission could’ve substituted one of the disc missions you had access to, but it didn’t. Throw in the upcoming Taken King expansion bundle that basically gives you the base game, the two existing expansions, and new stuff for less than we paid for the base game and expansions alone, and this policy starts to feel pretty screwed up.Player-to-player tradingDestiny obviously takes a great deal of inspiration from the MMO genre (despite Bungie’s insistence that it’s not an MMO even though it is), but one thing that Bungie seems to have missed is that those games let players do other things besides kill stuff. In a game that already has a fairly borked economy based on random drops, it’s incredibly frustrating to do a raid and get rewarded with a bunch of crap that you can’t use. MMOs handle this by letting players trade items with each other or toss them up on an auction house — it’s a simple system, easy to implement, and it would actually give players more to do in the Tower than hunting for Xur or kicking both balls around. And yet, three expansions in, there’s no sign of trading or player-to-player selling. Bungie is basically saying, “Didn’t get what you want from all that grinding? Grind harder.”Paid emotesOne of the trickiest balancing acts in a game with a long tail is managing player expectations. You have to give them enough to keep them interested without overburdening your development team. Often studios put out little bits of free content to do that — like emotes, for instance. You see where we’re going with this. Bungie announced that the $80 Collector’s Edition of the upcoming Taken King expansion would come with a trio of class-specific emotes to add to the game’s paltry four. However, that requires you to spend money to buy content you already have. Bungie’s Creative Director Luke Smith made matters worse in an interview and the company eventually backpedaled and decided to sell the new stuff for an additional $20, which is better than $80 for content you already have, but a few emotes and shaders for one-third the price of the entire vanilla game isn’t even a microtransaction — it’s a macrotransaction.Enemy level cap the players can’t reachThe problem with a skill-based game like Destiny compared to a numbers-based MMO, is that whereas numbers keep everything capped to a limit, it’s tough to cap player skill. Destiny is a skill-based action game, which means even though the damage guns can output are capped to a limit, killed players can shoot faster than enemies, or even dodge enemy fire and literally never take damage. In fact, a very skilled player can pull the weight of six. To counteract this, since the very first DLC, Bungie has made it so enemy levels can reach a number that player levels cannot to ensure a level of difficulty for even the most skilled players.In Destiny, when an enemy is a higher level, they do more damage and players do less damage, plain and simple. The fact that players cannot reach the enemy level has thus far infuriated the player base, calling out Bungie for lazy design; why not create interesting mechanics rather than just arbitrarily nerfing player damage due to forcing them to be one level below enemies?Closing the loot caveWe’re not going to argue that the Loot Cave was fun or good — it wasn’t. Lining up with a ton of other players to farm Hive for engrams was the most effortless way to level up your gear and get some loot, though. When Destiny patched out the infinite respawning bug from the location, the way they did it displayed a flagrant disregard for the essential rule of game design: let the players play. Designers can’t — and shouldn’t — control everything the player does, and implying that people were “playing the game wrong” by not grinding missions over and over was simply ludicrous. If you want people to play the story missions, make them more fun, diverse, and challenging. If gamers are happier shooting at a hole than going through your content, you’ve made a mistake.So those are our picks for the most egregious ways that Destiny exploits its players. Bungie went from one of the best-loved companies in the business to an EA-grade villain with the release of just one game. We’d like to think that the next expansion will make things all better, but isn’t that just what an addict would say?
On November 12 Microsoft will officially launch the backwards compatibility feature of the Xbox One. With it, a growing list of Xbox 360 games will “just work” on the newer console despite having a completely different architecture.The feature will launch with 104 supported games, the full list of which you can find at the end of this post. As well as being playable, Microsoft is supporting online play for the games that include it and with friends who still play on their Xbox 360. Microsoft explains how in the video below:There’s a bunch of additional features available, including screen capture, video recording, Twitch broadcasting, and game streaming to a Windows 10 PC/laptop. That’s pretty cool and sure to help Microsoft sell more than a few extra consoles this year.Now check out the compatible games list. There’s a few gems here.A Kingdom for Keflings A World of Keflings Alien Hominid HD Assassin’s Creed II Asteroids & Deluxe Banjo Kazooie®: Nuts & Bolts Banjo-Kazooie® Banjo-Tooie® BattleBlock Theater Bejeweled 2 Bellator: MMA OnslaughtBeyond Good & Evil HD Blood of the Werewolf BloodRayne: Betrayal Borderlands Call of Juarez® GunslingerCastle Crashers CastleStorm Centipede & Millipede Condemned: Criminal Origins Crazy Taxi™ Deadliest Warrior: Legends Defense Grid: The AwakeningDiRT 3 DiRT Showdown Discs of Tron Doom Doom IIDungeon Siege IIIEarthworm Jim HDFable II Fallout 3Feeding FrenzyFeeding Frenzy 2: Shipwreck ShowdownGears of War Gears of War 2 Gears of War 3 Gears of War: Judgment Golden Axe™ Halo: Spartan AssaultHardwood Backgammon®Hardwood Hearts® Hardwood Spades® Heavy Weapon Hexic HD Ikaruga Jetpac Refuelled Joy Ride Turbo Just Cause 2Kameo™: Elements of PowerLEGO Pirates of the Caribbean: The Video GameLEGO Star Wars: The Complete Saga Lode Runner™LUMINES LIVE!Mass Effect™Metal Slug 3Metal Slug XXMight & Magic Clash of Heroes™Mirror’s Edge™Missile CommandMonday Night CombatMonkey Island: Special EditionMonkey Island 2: Special EditionMs. Splosion Man™Mutant Blobs Attack!!!N+NBA JAM: On Fire EditionNiGHTS into dreams…Operation Flashpoint™: Dragon RisingPac-Man: Championship Edition™Pac-Man: Championship Edition DX+Perfect DarkPerfect Dark ZeroPhantom Breaker:Battle GroundsPinball FX™Plants vs. ZombiesPrince of PersiaPutty SquadRayman 3 HDR-Type Dimensions™Sacred CitadelSega Vintage Collection: Alex Kidd & Co.Sega Vintage Collection: Golden AxeSega Vintage Collection: Monster WorldSega Vintage Collection: Streets of RageShadow ComplexSonic CDSonic The HedgehogSonic The Hedgehog 2Sonic The Hedgehog 3Super Meat BoySupreme Commander 2Tom Clancy’s RainbowSix VegasTom Clancy’s RainbowSix Vegas 2South Park: The Stick of Truth™TorchlightToy SoldiersToy Soldiers: Cold WarTron: EvolutionUgly Americans: ApocalypsegeddonViva PiñataViva Piñata: Trouble In ParadiseWolfenstein 3DZuma
What is it that makes Grumpy Cat so grumpy? These days it’s because she has to go to court because some company misappropriated her image to sell coffee.Four years ago, the Grumpy Cat meme took the Internet by storm. We couldn’t get enough of Tardar Sauce and her signature frown, and marketing departments took notice. That kicked off the second wave of Grumpy Cat as officially-licensed merchandise flooded store shelves.One of those products was Grumpy Cat Grumppuccino, which was bottled and sold by Grenade Beverage. Well, technically it was sold by Grumpy Beverage, LLC — a corporation specifically set up to market a line of iced coffee drinks with the feline sourpuss on its packaging… because, let’s face it, people will buy anything, especially if there’s a picture of something they recognize on it.Grumpy Cat and coffee go together like… well, any random product and an equally random famous thing.The cat claws didn’t come out until bags of Grumpy Cat roasted coffee went on sale. Grumpy Cat’s owners cried foul (or “unauthorized use,” anyway) and slapped Grenade Beverage with a lawsuit. They want Grenade punished for overstepping their bounds to the tune of $600,000 — $150,000 each for four transgressions. That’s the maximum they can seek, because Grumpy Cat Limited doesn’t mess around. You can’t when your CEO has a perma-scowl, really.Grenade has fired back, claiming that they forked over an advance payment of $150,000 without ever receiving “any continuing support” from Grumpy Cat Limited. They’ll be heading back to court next month to straighten things out, and only one thing is certain: Grumpy Cat won’t be pleased with the outcome no matter which side wins.
I didn’t become personally acquainted with the Gears of War franchise until late last year when I purchased an Xbox One along with a copy of Gears of War: Ultimate Edition. Even though this game was nearly ten years old at the time, I had more fun playing it than I did with most of 2015’s releases. I eventually played through Gears of War 2 and 3 and thoroughly enjoyed those as well (though I will admit that the first game is my favorite out of the original trilogy). I arrived late to the party, but I was now a big fan of the series. Like many others out there, I eagerly anticipated the release of Gears of War 4.The game released yesterday (though some did get early access to it last Friday) and I managed to play through most of it. I already knew I was going to like Gears of War 4, but after playing all the way up to the beginning of the final act, I can now safely say that it is not only a strong entry in the franchise but easily the best Xbox game released this generation. Fans of Microsoft’s gaming division have had it relatively rough this generation, but they now have something to truly boast about. Gears of War 4 is a spectacular game that does the Xbox brand proud.Gears of War 4 takes place 25 years after Gears of War 3. Because of that, The Coalition had the chance to restart the series for a brand-new generation. We’re treated to an exciting prologue that lets players briefly play through two important historical events in the Gears universe. Right from the outset this title distinguishes itself from the others since none of them ever had an introduction like this. With that said, all of the mechanics we’ve come to know remained the same, just refined. The intro was letting us know that, while things are different, this was still very much a Gears of War game.The Gears of War series is generally regarded as being all about non-stop, over-the-top action. What people don’t often talk about is how the first game had a strong horror component. The original contained moments that were genuinely terrifying. This horror vibe is something Gears of War 4 resurrects. I won’t give anything away, but there is a thin but palpable undercurrent of terror that runs through the game. Even the environments’ admittedly narrower paths make one feel uncomfortable and scared of what may jump out from behind the corners.The Gears series always had big beefy men shooting equally big and beefy monsters. While Gears 4 still retains a lot of adrenaline-fueled action, the characters aren’t as stereotypically macho as the ones from the previous entries. Instead of feeling like Predator or Aliens, Gears of War 4 is a lot like a Buddy Cop film due to all of the witty banter and jokes from the main cast. While it is certainly serious, the tone is decidedly more lighthearted than other installments. I appreciated that Gears 4 wasn’t overtly dark and allowed itself to be funny when it was necessary.As far as gameplay goes, the biggest change comes from the dynamic environment. In Gears 4, the world is constantly under the threat of massive storms that make the tornadoes from Twister seem tame. While these storms and the accompanying lightning that comes with them can certainly harm or kill you, you can use the bad weather to your advantage. For example, the support that holds massive pipes in place can be shot off, causing the winds to send these pipes rolling over enemies. Besides serving a strategic function, the dynamic weather is just plain fun. I never got tired of shooting enemies dead and then seeing their lifeless bodies be violently carried away by the winds.I didn’t get to try out the series’ famous Horde mode since I focused my efforts on the campaign, but I still got to try out some of this mode’s new features. There are a few portions in the story where you have to secure your immediate surroundings from enemies. This is done thanks to a device called the Fabricator which can produce barriers, decoys, and turrets to help you defend your position. I felt that these sections halted the progress of the story, but from a pure gameplay standpoint, it was a lot of fun to hold back all of these nasty monsters with defenses I set up. I’m sure if I were doing these portions with friends it would be a pure blast. After I finish the story, I am most definitely going back to play Horde 3.0 with my buddies.Gears of War 4 is available on Xbox One, but it is also on PC. In fact, purchasing it digitally on one platform will give you access to it on the other thanks to Xbox Play Anywhere. I played the game on my computer which I recently upgraded with a GTX 1080 graphics card. The card is no lightweight, and I was able to run the game on Ultra settings at 60 frames per second with no issues. Gears 4 looks incredible on Xbox One but on PC it is quite a sight to behold. There were plenty of times where I just had to stop to let my eyes feast on the gorgeous visuals. The colors are vibrant; the textures were smooth, and the lighting and particle effects greatly enhanced the atmosphere. This game was meticulously optimized to run on PC, and it shows. Gears of War 4 is without a doubt one of the best-looking games out right now.I should be finished with the game by tomorrow, but I’m already preparing for my second playthrough and beyond. The Gears franchise has some of the most satisfying cover-based shooting mechanics out there, and Gears of War 4 fulfills a very specific need in that regard. From a gameplay standpoint, this game isn’t radically different from previous entries, but it doesn’t have to be. This is a title that is simply a blast to play and isn’t mired in a lot of the superfluous baggage that other games get bogged down with. Gears of War 4 knows exactly what type of game it is and isn’t trying to be anything more than a fun, bad-ass third person shooter.
Stay on target More on Geek.com:‘Super Smash Bros. Ultimate’ Goes Full ‘Infinity War’The Ultimate ‘Super Smash Bros.’ Character Guide: MarioThe Ultimate ‘Super Smash Bros.’ Character Guide: Link Another Smash Direct has come and gone, with the Grinch leaks pretty much disproven and the roster rumored to be the biggest ever — 74 characters from all over Nintendo’s gaming history. Super Smash Bros. has always been about abundance, but this is getting pretty ridiculous.If Nintendo is going to go all-out, let’s really go all-out. Here are our picks for 108 MORE playable characters we want to see in Super Smash Bros. Ultimate. In keeping with tradition, if a character has appeared on a Nintendo platform we consider them fair game.108. Chubby CherubThe star of one of Nintendo’s first console titles might have a little competitive advantage in Smash because he can fly, but we’re sure Sakurai can come up with a counterpick.107. DanteYou know, from the Devil May Cry series. Dante has shown up in games from other publishers before, as well as fighting games, so why not give him a slot in Smash?106. Stanley the BugmanWhy should Mario be the most famous nemesis of Donkey Kong? The hero of Donkey Kong 3 has appeared as an assist trophy, but we want to control the poison-spraying exterminator for real in Smash.105. RaymanThe limbless platforming hero has been rumored for Smash for what seems like a decade, so why not pull the trigger on him and make his fans happy?104. Chibi-RoboAdmittedly he’s a little smaller than most of the cast at just 10cm tall, but if Olimar can hack it so can the cute little household robot who debuted on the GameCube in 2005.103. Ivy ValentineNintendo loaned Zelda to the Soul Calibur series back in the GameCube days, so Namco should pay back the favor by letting Ivy duke it out with Bayonetta for “least appropriate character in Smash.”102. Weird Skinny MarioThere are tons of different Links in the series, but we need more Marios. Let’s demand the bizarre bug-derived “Skinny Mario” from Super Mario Maker be playable.101. Wonderful 101Hideki Kamiya’s oddball Wii U game let you control a swarm of heroes fighting against giant foes together. It was originally conceptualized as a Smash-like crossover game, so why not go the other direction?100. IsaacThe protagonist of sacrilegious indie hit The Binding Of Isaac has dealt with all manners of horror in his short lifespan, but facing off against pocket monsters, karate fighters and sexy witches might be too much for him.99. Tempura ShrimpBandai’s bizarre 1989 horror parody Monster Party has some of the weirdest bosses ever seen on the NES, and picking just one to play in Smash was difficult, but let’s be honest: it’s the giant evil shrimp tempura.98. Spring ManARMS was an attempt to establish a new fighting franchise that took advantage of the unique controls of the Switch, and while it didn’t set the world on fire it gave us some fun characters to exploit.97. FirebrandCapcom’s gargoyle made his debut as a Red Arremer in Ghouls & Ghosts before starring in a number of other Nintendo platform titles, and he’s also been playable in fighting game form in the Marvel vs. Capcom series.96. Manny CalaveraSticking on the horror tip, how awesome would it be to see the skeleton detective of Tim Schaefer’s Grim Fandango resurrected to beat the bones in a fighting game?95. The PrinceWhich Prince? Why, the ball-rolling workaholic from the Katamari Damacy games, who is tasked by his father the King of the Cosmos with rolling up junk – like other fighters.94. PlokThe red and yellow hero of this oddball SNES platformer loved to throw hands – literally. His main mode of attack was ejecting his limbs at foes at high and painful speeds.93. Cooking MamaThe stern yet loving judge of a series of popular portable and console titles brings knives, frying pans and a massive recipe book into the fray.92. Billy HatcherSega’s egg-rolling hero could use his massive charge for a variety of special attacks in Smash, and it deserves special mention for being one of the first times a Sega game dropped on a Nintendo system.91. SparksterThe Super Nintendo was home to a host of “mascot platformers,” any of which could probably work well in Smash. Let’s go with this armored opossum with a laser sword and jetpack.90. EndirThe gruff mercenary hero of I Am Setsuna would fit right in with Super Smash Bros. Ultimate‘s sword squad while being just different enough to merit inclusion.89. Crash BandicootWith the Crash Bandicoot games hitting the Switch, rumors have been hot and heavy that the platformer character would be popping up in the new Smash. He’d probably work pretty well.88. SteveMinecraft is in many ways the ultimate multi-platform game, and if Nintendo could get Microsoft to allow them to include the game’s default male avatar as a fighter it’d be a coup.87. MinionsThere have been a few Despicable Me tie-in games on the DS, so that officially makes the Minions fair game for Smash. Sometimes that’s all the reason we need.86. OctodadThe protagonist of the hit physics-based indie puzzle stealth comedy is an octopus pretending to be a normal human dad. He’s used to fighting for his life.85. Jack CaymanOne of the absolute weirdest Wii titles, MadWorld was a black and white brawler that starred Jack, a foul-mouthed badass with a chainsaw for a hand and a thirst for ultraviolence.84. GoemonThe lead character of the Mystical Ninja games might not have a ton of name recognition Stateside but he could fill up a box on the character select screen just fine.83. Mr. ShiftySwitch indie sensation Mr. Shifty features a main character with the power of instantaneous short-range teleportation – a skill he uses mostly for crime. It would translate beautifully to the Smash franchise.82. PockleThe protagonist of Giftpia doesn’t seem like a badass, considering that his whole game was about working off a massive debt incurred by oversleeping. But weirder things have happened!81. The AmazonSmash isn’t really the kind of game where grappler characters thrive, but that doesn’t mean the archetype should be ignored. Notorious villain from Pro Wrestling, the mysterious Amazon loves to chomp faces and pin fools.80. Astro BoyOsamu Tezuka’s little robotic hero appeared in a remarkably great Game Boy Advance game, and he’s perfectly suited for Smash – think a Mega Man with more air mobility.79. Shiren The WandererChunsoft’s long-running roguelike hero has made many appearances on Nintendo platforms, so why not let him battle for survival in a game where he has more than one life?78. TurokThe titular dinosaur hunter was the star of a number of very successful Nintendo 64 first-person shooters, and we’re sure the licensing costs to get him back are pretty cheap.77. Bub & BobSmash has already done duo characters with the Ice Climbers, so why not use that formula for Taito’s cute dinosaur stars of Bubble Bobble and let them encase their foes in bubbles and float them off the stage?76. AmaterasuThe canine star of Okami made her fighting game debut with Marvel Vs. Capcom 3, but her brushwork attacks and elemental powers would make her a good fit for Smash as well.75. JuanThe masked luchador star of the two Guacamelee games already has a robust moveset perfectly suited to acrobatic combat on a 2D platforming plane, so most of the work is done.74. MaxwellThe Scribblenauts games are famous for their outside-the-box approach to puzzle solving, so what would happen if hero Maxwell tried the same thing in a fighting context?73. Skull KidOne of the fighters rumored in the Grinch leaks, Skull Kid from Ocarina of Time would have been a blast to play. It’s not too late, guys.72. StarfyThe platforming hero developed by studio TOSE, best known for uncredited grunt work on hundreds of other titles, deserves his moment in the sun.71. ToejamToejam & Earl is a franchise that has somehow managed to stand the test of time, stretching from the Genesis original in 1991 to a new installment coming next year. The three-legged red alien is a lock for Smash.70. EarlWell you can’t have one of them without the other, right? Earl is the big beefy grappler to Toejam’s agile striker, and look, we just filled up two spots.69. AmigoNice. The monkey mascot of Sega’s Samba De Amigo rhythm game could use his trademark maracas in a number of offensive ways – or just play a duet with Donkey Kong on the bongos.68. Ryu HayabusaYes, the game already has Ryu from Street Fighter, but the protagonist of the Ninja Gaiden games has been delivering intense, bone-hard action to gamers since the NES days so let’s bring him in.67. NintendogIt’s patently unfair that the cute little puppies from the unexpected DS hit have been relegated to assist trophy status in previous Smash games. Let us be the dogs!66. OtusThe protagonist of Owlboy, the indie hit that took a staggering 11 years to develop, isn’t particularly combat-oriented but his unique movement abilities could make him a comer.65. Kawase UmiharaThe heroine of the Umihara Kawase franchise of innovative platformers traverses space with a fishing line, using it to swing, drop and stun enemies. Sounds like a fighting game character to me.64. Tony MontanaScarface: The World Is Yours was released for the Wii in 2007, which means Al Pacino’s legendary Cuban-born gangster is technically a Nintendo character.63. BirdoThe egg-spitting dinosaur from Super Mario 2 has become a fan favorite character and could stand out in Smash with a mixed of range and melee attacks.62. CupheadThe ceramic-skulled hero of the wildly successful 1930s-look indie run and gunner would be easy to port right into the world of Smash with a few custom shaders.61. Wonder BoyHudson’s mascot character evolved from a shirtless jungle lad into a fantasy warrior over the course of his franchise, so there’s a lot to pick from here.60. GooseThe feathered antihero of Untitled Goose Game is coming to the Switch in 2019, but why not announce him for Smash Ultimate before then? Troll picks forever.59. Mike HaggarThe mayor of Metro City has a long and fruitful association with Nintendo going back to the first Final Fight, but Smash needs more grapplers and more mustaches so let’s get him in.58. Mike JonesStarTropics is one of Nintendo’s lesser-known franchises, and hero Mike Jones has been waiting for his chance at a big comeback for decades. Let him bring his yo-yo to the big stage.57. Earthworm JimThe stretchy boneless hero in the super-suit was a popular platformer franchise during the SNES era, and creator Doug TenNapel is probably cool with you using him.56. GumbyIt’s hard to believe that it took until 2005 for somebody to exploit the Gumby license for a video game, but Gumby and the Astrobots was bad enough nobody will do it again. Give him some redemption in Smash.55. SoraThe hero of the Kingdom Hearts games hoists his Keyblade and joins the fray alongside Squaresoft cohort Cloud Strife and… probably not any Disney characters this time.54. Aries The CheetahmanIf Nintendo really wanted to get sassy and meta they’d grab this character from unlicensed 1991 game The Cheetahmen, included on the notorious “Action 52” cartridge of low-quality efforts.53. Captain ToadIt’s time for Mario to step aside and let his supporting cast have some time to shine. Captain Toad already got his own game, so put him on the Smash roster. So what if he can’t jump?52. Spongebob SquarepantsThe rectangular undersea fast food wage slave has appeared in a number of licensed titles on Nintendo systems, so why not make a grab for that sweet, sweet money?51. Shovel KnightThe Switch has become an excellent platform for indie games, and one of the biggest hits is retro action platformer Shovel Knight. Bringing the titular hero over to the massive fighting cross-over is just good business.50. Taizo HoriYes, the player character of Namco’s Dig Dug games has an actual name, and it’s Taizo Hori. Pac-Man was fun as hell in the last Smash, so why not use another arcade classic with a pumping hose?49. GonThe stubby little T. Rex created by mangaka Masashi Tanaka had his own Japanese SNES game, and also appeared as a hidden character in Tekken 3. That’s all we need.48. BlankaThe Street Fighter series is well-represented with Ken and Ryu, but Nintendo should come to Brazil and throw in everybody’s favorite green-furred wild man so he can Blanka Ball up to the ledge.47. NamakubiObscure and super-weird NES game Zombie Nation had players controlling the disembodied head of legendary samurai Namakubi spitting fire at enemies. Put him in Smash, you cowards.46. TingleThe rupee-obsessed Tingle wants to become a “forest fairy” and thinks the best way to do so is by wearing a skin-tight leotard and acting weird as hell. Imagine winning a major as Tingle. Salt would flow.45. TakamaruThe protagonist of old-school Famicom game The Mysterious Murasame Castle is enjoying a bit of a popularity spurt in recent years, so let’s recognize the samurai here.44. GunvoltOne of the best-received action titles of recent years is Azure Striker Gunvolt, and the lead’s targeting abilities and electrical skills could make for a fun Smash character.43. QuoteThe main character of indie legend Cave Story might look unassuming, but he could deliver a beatdown if he wanted to with his myriad weapons.42. Choir BoysThe Rhythm Heaven games are wildly beloved by hardcore fans and we all wanted to see this trio of goofballs bring their musicality to the big stage.41. Balloon FighterSakurai has stated that the hero of early NES game Balloon Fight was explored for an earlier Smash game but abandoned, so there’s precedent here.40. Doshin the GiantSmash has featured several characters that are smaller than the average, so why not go in the opposite direction with the big yellow hero of this GameCube game?39. Daniel LambWhy exactly Rockstar published Manhunt 2 on the outrageously family-friendly Wii is anybody’s guess, but that means murderous protagonist Daniel Lamb is available to choke Mario out with a plastic bag.38. Meat BoyThe grisly masocore platforming hero doesn’t really have any offensive capabilities, but that hasn’t stopped other fighters from stepping into the arena.37. Dr. Derek StilesThe protagonist of the Trauma Center series of surgery games can use his medical skills to hurt, not heal on the battlefield of Super Smash Bros. Ultimate.36. Zack & WikiThe heroes of Capcom’s underrated Wii puzzle adventure are all about working together to navigate ruins full of treasure, and Wiki’s ability to transform objects by shaking them could have cool gameplay uses.35. Bayou BillyThe swamp-dwelling NES survivalist hasn’t been seen since his 1988 debut, but he’s one of the only NES characters to get his own Archie comic so that earns him a spot here.34. David Lee RothThe Wii was home to a lot of shovelware, but it did get Guitar Hero: Van Halen, featuring a digital recreation of the “Hot for Teacher” singer, so that makes him eligible to battle in the Smash Bros. arena.33. SlendermanWhy not? Slender: The Arrival hit the Wii U in 2015, which makes the terrifying predator of creepypasta eligible to be in Smash.32. TailsSonic probably needs somebody to keep him company, and his flying fox friend is the perfect companion. Otherwise he spends too much time with Pikachu and we all know where that leads us.31. SolaireIt’s kind of wild that Dark Souls is on a Nintendo system now, and while we doubt From Software is ever going to lend a character out we’d love to see this goofy knight show up for battle.30. A Boy And His BlobThe protagonists of David Crane’s oddball NES game have a lot of utility – feed the amorphous blob jellybeans and it’ll change into anything you need. Assuming, that is, you have the right flavor.29. MogIt’s fair to say that Final Fantasy III (or VI, depending on how you want to look at it) is one of the SNES’s all-time greats, so why not bring out the dancing moogle for a little fighting fun?28. Scott O’ConnorBayonetta isn’t the first video game fighter to attack with her hair – that goes to the star of 1991’s Kabuki: Quantum Fighter, a digitized hero who whips robotic foes with his bright red mane. Let’s get fierce with a style-off on the Switch.27. ImpaWe dug Hyrule Warriors a lot, so why not bring out one of the biggest badasses from that game – Impa, Zelda’s bodyguard who cuts down suckers like straw with her sword and naginata.26. Dr. KawashimaThe digitized face of this Japanese neuroscientist helped walk you through the Brain Age games on the DS, so let him defend his theories with his fists!25. ShantaeCreated by WayForward, the purple-haired half-genie made her debut on Nintendo portables and even featured in a Wario Ware microgame so she’s on the roster.24. The L BlockThere’s no denying that the success of the original black & white Game Boy was due in a big way to Tetris, so why not commemorate the franchise by letting us fight as the versatile L block?23. King HippoLittle Mac fit in just fine, so why not go back to the Punch-Out well with the massive brawler who has a weak spot in the middle of his behemoth tummy?22. Professor LaytonYes, he might be a little more cerebral than some of the other fighters on the roster, but combat is just another kind of puzzle and this guy slays at puzzles.21. Travis TouchdownNo More Heroes was one of the Wii’s most unusual exclusives, and Suda 51’s foul-mouthed assassin with a deadly beam saber is just waiting for his chance to jump into the melee, especially with a sequel on the way.20. LABO RobotNintendo’s oddball cardboard peripherals don’t seem suited for Smash, but the body motion controlled robot could prove to be a potent fighter.19. MalloThe surprisingly strong sumo at the heart of the Pushmo games doesn’t look too tough, but we learned our lesson from Jigglypuff and won’t be underestimating him.18. Viewtiful JoeCapcom’s big-headed henshin hero has the power of time manipulation and breaking the fourth wall, making him a feared combatant despite the absurdly short length of his limbs.17. Bio Force ApeThe mutated chimpanzee star of a long-lost NES game didn’t see the light of day for twenty years, but maybe he was just waiting for his moment and his moment is Super Smash Bros. Ultimate.16. Neku SakurabaThe main character of Square’s The World Ends With You is accustomed to battling bizarre creatures in a dreamlike environment, so let him do it on a whole new platform.15. ShrekOne of the funniest stories to come out of the fighting game community is the growth of a legit competitive scene around 2005 GameCube title Shrek Super Slam. Port the ogre over and let’s see what he can do.14. CubivoreWe already have a character who can swallow foes in Kirby, but the blocky protagonist of cult GameCube title Cubivore evolves and mates, which Kirby certainly does not do.13. FrogIf we’re going to keep Cloud company, why not deal in another swordsman from classic SNES role-playing game Chrono Trigger. There are plenty of human swordsmen in the game already, so Sir Frog gets the nod.12. BombermanHudson’s explosive-planting hero has appeared in dozens of games in his own franchise, but we’d love to see a trap-based character in the frenetic battlefields of Smash.11. GenoThe Grinch leaks felt pretty strongly that this magical puppet from the classic Super Mario RPG will show up in the latest game, but we wanted to express our support here anyway.10. Kunio-kunOne of the most beloved NES games was Technos’s River City Ransom, which let you rampage through the streets knocking the barf out of gang members to buy delicious food. Hero Kunio – called Alex in America, but whatever – is made to bring his stubby arms to Smash.9. Simon BelmontThe whip-wielding Castlevania hero has been associated with Nintendo since the beginning, and he’d fit right in with the motley crew we have assembled here.8. BowsetteNintendo has a real opportunity here to take the fan-created mashup of Mario’s greatest enemy and one true love and make her playable in Smash. Somebody already modded her into Super Mario 64.7. DjangoThe hero of Konami’s GBA adventure Boktai is a vampire slayer who draws power from the sun – the cartridge actually had a light sensor in it to encourage you to go outside and game.6. DoomguySure, this might seem a little extreme, but if Solid Snake can find a home in Smash surely the original FPS hero can show up. Let Doomguy blast his way out of Kirby’s candy-colored hell for a change.5. BonkThe mascots of both Nintendo and Sega’s platforming series are in, so why not give some love to the caveman hero of the late, lameneted TurboGrafx 16?4. GokuDragon Ball Fighterz landed on Switch earlier in the year, and what better way to borrow some of that hype than to put Goku in Smash?3. SansFew games have a fanbase as rabid as Undertale, and after the quirky RPG’s Switch release they immediately began clamoring for the addition of sensitive skeleton Sans to the cast.2. Paper MarioToon Link has been a part of Smash for a while, so why not make a new moveset for the 2-dimensional plumber that starred in the classic RPG series as well?1. WaluigiIf they don’t, we riot. ‘Astral Chain’ and Other Dumb Nintendo SongsThe Ultimate Super Smash Bros. Character Guide: Hero
Like most of its competitors, Germany-based international shipping giant DHL is bullish on autonomous drones. The company eagerly shared some big news this week: the start of a regular drone delivery service in China.DHL partnered with the drone specialists at EHang. EHang, you might recall, is the same company that broke a drone weightlifting record and showed off a 1-seater autonomous flying taxi.The Falcon drones EHang supplied for this particular project aren’t quite as sensational as those examples. They measure about 3 feet across, weigh 21 pounds and are capable of carrying a maximum load of 12 pounds.Introducing the world’s first regular fully-automated and intelligent urban #drone #delivery service – operated by #DHLExpress in Guangzhou, China, in partnership with EHANG, Inc. https://t.co/vY4jRgWsb3 #sustainability #logistics pic.twitter.com/iSM7cThnCz— DHL Express NL (@DHL_NLexpress) May 20, 2019EHang rates the Falcon’s flight time at about 18 minutes with a load and 38 when empty. Maximum flight speed is just over 40MPH.DHL says that the drones will cut delivery times on their 8-kilometer route from 40 minutes down to just 8. Costs are cut by a whopping 80% and the carbon footprint is slashed, too.The drones will pick up their cargo at one of the big, yellow “smart cabinets” you see at the top. They’re essentially strategically-placed mini-warehouses. DHL workers load it up with parcels and then the drone takes over.The drone, which has been docked and waiting patiently for a task, receives its cargo, and then heads out to make the delivery. The Falcon is equipped with GPS and optical sensors to help guide it to its destination. It’s also fitted with eight rotors to ensure it can keep flying even if a few happen to quite while it’s in the middle of a run.Drops are made at a second smart cabinet. The cargo is unloaded from the drone and the smart cabinet moves it to an empty locker. To make a pickup, a customer scans a code and verifies his or her identity using facial recognition.Back in the states, Google recently received regulatory approval to start delivery trials using its Wing drones. Residents of Montgomery County, Virginia will be able to try out the service later this year.More on Geek.com:Amazing Drone Footage Captures School of Stingrays in AustraliaResearchers Rediscover ‘Extinct’ Hawaiian Plant With DroneThank DJI Drones for Helping Notre Dame Firefighters Watch: Drone Captures Incredible View of Sheep on Colorado PeakGeek Pick: DJI RoboMaster S1 Is an Educational Land Drone Stay on target
Viewing child porn not a risk factor for future sex offenses: study More information: Milton Diamond, “Porn: Good for us?”, The Scientist. Available online. (PhysOrg.com) — The arguments against pornography are many, ranging from insistence that porn degrades women and is morally reprehensible to the assertion that pornography viewing is the cause of sex crimes. However, over the years, there have been numerous studies done on this subject. And, reports The Scientist, it appears that there are links between sex crimes and pornography. Just not the sort of links many of us might have expected. Instead of causing sex crimes, porn might actually contribute to reducing their incidence. Explore further Here is what The Scientist reports on the matter:Over the years, many scientists have investigated the link between pornography (considered legal under the First Amendment in the United States unless judged “obscene”) and sex crimes and attitudes towards women. And in every region investigated, researchers have found that as pornography has increased in availability, sex crimes have either decreased or not increased.While that is far from a ringing endorsement, it does at least seem to indicate that pornography isn’t contributing to sex crimes. While some naysayers may point out that most offenders in prison have been exposed to porn, the fact of the matter is that nearly every male — and a good number of females — is exposed to pornography at some point. It stands to reason that most offenders have viewed porn. But other studies found that being punished for porn use might contribute to someone becoming a rapist, and not the porn use itself. Indeed, continues The Scientist, a repressive religious upbringing might be more of a factor in rape than porn:Looking closer, Michael Goldstein and Harold Kant found that rapists were more likely than nonrapists in the prison population to have been punished for looking at pornography while a youngster, while other research has shown that incarcerated nonrapists had seen more pornography, and seen it at an earlier age, than rapists. What does correlate highly with sex offense is a strict, repressive religious upbringing. Richard Green too has reported that both rapists and child molesters use less pornography than a control group of “normal” males.This sort of assertion is bound to raise a few eyebrows and even cause a little controversy. Especially when taken alongside studies that seem to indicate that porn doesn’t result in feelings of misogyny. Additionally, while there is anecdotal evidence that porn users are abusive toward their female partners, there is no evidence that pornography use is the cause of these actions. Perhaps there are other factors, such as alcoholism or violent tendencies, that are bigger influences.In any case, while such studies do not prove that porn is actively good for society, they do seem to imply that pornography isn’t actively bad for us. Image source: cambridge.gov.uk © 2010 PhysOrg.com Citation: Could Porn Be Good For Society? (2010, March 10) retrieved 18 August 2019 from https://phys.org/news/2010-03-porn-good-society.html This document is subject to copyright. Apart from any fair dealing for the purpose of private study or research, no part may be reproduced without the written permission. The content is provided for information purposes only.